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    Godot Engine Game Development Projects - 图书

    2018科学技术·工业技术
    导演:Chris Bradfield
    Godot Engine Game Development Projects is for both new users and experienced developers, who want to learn to make games using a modern game engine. Some prior programming experience is recommended.
    Godot Engine Game Development Projects
    图书

    Godot Engine Game Development Projects - 图书

    2018科学技术·工业技术
    导演:Chris Bradfield
    Godot Engine Game Development Projects is for both new users and experienced developers, who want to learn to make games using a modern game engine. Some prior programming experience is recommended.
    Godot Engine Game Development Projects
    图书

    Unreal Engine Game Development Blueprints - 图书

    2015计算机·编程设计
    导演:Nicola Valcasara
    This book is ideal for intermediate level developers who know how to use Unreal Engine and want to go through a series of projects that will further their expertise. Working knowledge of C++ is a must.
    Unreal Engine Game Development Blueprints
    搜索《Unreal Engine Game Development Blueprints》
    图书

    Unreal Engine:Game Development from A to Z - 图书

    2016科学技术·工业技术
    导演:Joanna Lee John P. Doran Nitish Misra
    This path is ideal for those who have a strong interest in game development and some development experience. An intermediate understanding of C++ is recommended.
    Unreal Engine:Game Development from A to Z
    搜索《Unreal Engine:Game Development from A to Z》
    图书

    Unreal Engine 4 Game Development Quick Start Guide - 图书

    2019计算机·编程设计
    导演:Rachel Cordone
    Unreal Engine is a popular game engine for developers to build high-end 2D and 3D games.This book is a practical guide, starting off by quickly introducing you to the Unreal Engine 4 (UE4) ecosystem. You will learn how to create Blueprints and C++ code to define your game's functionality. You will be familiarized with the core systems of UE4 such as UMG, Animation Blueprints, and Behavior Trees. You will also learn how to use replication to create multiplayer games. By the end of this book, you will have a broad, solid knowledge base to expand upon on your journey with UE4.
    Unreal Engine 4 Game Development Quick Start Guide
    搜索《Unreal Engine 4 Game Development Quick Start Guide》
    图书

    Unreal Engine:Game Development from A to Z - 图书

    2016科学技术·工业技术
    导演:Joanna Lee John P. Doran Nitish Misra
    This path is ideal for those who have a strong interest in game development and some development experience. An intermediate understanding of C++ is recommended.
    Unreal Engine:Game Development from A to Z
    搜索《Unreal Engine:Game Development from A to Z》
    图书

    Unreal Engine 4 Game Development Quick Start Guide - 图书

    2019计算机·编程设计
    导演:Rachel Cordone
    Unreal Engine is a popular game engine for developers to build high-end 2D and 3D games.This book is a practical guide, starting off by quickly introducing you to the Unreal Engine 4 (UE4) ecosystem. You will learn how to create Blueprints and C++ code to define your game's functionality. You will be familiarized with the core systems of UE4 such as UMG, Animation Blueprints, and Behavior Trees. You will also learn how to use replication to create multiplayer games. By the end of this book, you will have a broad, solid knowledge base to expand upon on your journey with UE4.
    Unreal Engine 4 Game Development Quick Start Guide
    搜索《Unreal Engine 4 Game Development Quick Start Guide》
    图书

    Foundations of Game Engine Development, Volume 1: Mathematics - 图书

    导演:Eric Lengyel
    Foundations of Game Engine Development, Volume 1: Mathematics
    搜索《Foundations of Game Engine Development, Volume 1: Mathematics》
    图书

    Fluid Engine Development - 图书

    2016
    导演:Doyub Kim
    Fluid Engine Development
    搜索《Fluid Engine Development》
    图书

    Game Physics Engine Development: How to Build a Robust Commercial-Grade Physics Engine for your - 图书

    导演:Ian Millington
    Physics is really important to game programmers who need to know how to add physical realism to their games. They need to take into account the laws of physicswhen creating asimulation or game engine, particularly in 3D computer graphics, for the purpose of making the effects appear more real to the observer or player.The game engine needs to recognize the physical properties o...(展开全部)
    Game Physics Engine Development: How to Build a Robust Commercial-Grade Physics Engine for your Game
    搜索《Game Physics Engine Development: How to Build a Robust Commercial-Grade Physics Engine for your Game》
    图书
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